Planets and quirks
Appearance
Planet quirks can change daylight, weather and terrain.
The planet's edges
The planet wraps east to west. Walk far enough in either direction and you return to where you started. The poles bound it north and south.
Quirks
FULL The first planet has no quirk. Long day, Long night and High wind become available from the second planet.
- Long day gives you longer daylight.
- Long night gives you longer nights.
- High wind increases wind turbine output.
Wet, Ringed and Frozen become available from the third planet.
- Wet increases the number of plants and trees.
- Ringed adds a ring to the sky.
- Frozen freezes inland water outside warm areas.
Ash becomes available from the fourth planet and adds volcanic cones with vents. From the fourth planet onward, a planet can have two compatible quirks.
Demo quirks
The demo makes a planet from each day's date. It has a 50% chance of having no quirk. Otherwise, it has one of Long day, Long night or High wind. See Demo and full game.