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	<id>https://groundwork.peakd.wiki/index.php?action=history&amp;feed=atom&amp;title=Gathering_and_mining</id>
	<title>Gathering and mining - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://groundwork.peakd.wiki/index.php?action=history&amp;feed=atom&amp;title=Gathering_and_mining"/>
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	<updated>2026-10-02T05:15:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://groundwork.peakd.wiki/index.php?title=Gathering_and_mining&amp;diff=2344&amp;oldid=prev</id>
		<title>DataBot: Update from game data</title>
		<link rel="alternate" type="text/html" href="https://groundwork.peakd.wiki/index.php?title=Gathering_and_mining&amp;diff=2344&amp;oldid=prev"/>
		<updated>2026-10-01T16:26:26Z</updated>

		<summary type="html">&lt;p&gt;Update from game data&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- generated:start --&amp;gt;&lt;br /&gt;
&amp;lt;!-- sources: godot/sim/Slice/SliceSim.Work.cs, godot/sim/Slice/SliceSim.Farming.cs, godot/sim/Slice/Debris.cs, godot/sim/Slice/QuestCatalog.cs, godot/src/ui/GwStrings.Landscape.cs, godot/src/ui/GwStrings.Digging.cs, godot/src/ui/GwStrings.cs, godot/src/game/PromptMarkerView.cs, godot/src/ui/BoardJournalTab.cs --&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Gathering and mining&amp;#039;&amp;#039;&amp;#039; give you materials from plants, rocks and debris. See [[Using tools]].&lt;br /&gt;
&lt;br /&gt;
== Pick up and chop ==&lt;br /&gt;
You can take loose [[Stone]], [[Fiber]] and mushrooms by hand. You can also pick ripe fruit from trees by hand. Use the [[Axe]] to fell wild trees for logs. A wild fruit tree also drops its remaining ripe fruit when felled. If you need an axe, the tree&amp;#039;s card names it before you start the action.&lt;br /&gt;
&lt;br /&gt;
== Dig and break rock ==&lt;br /&gt;
Use the [[Pickaxe]] to break standing rocks and ore veins for materials such as [[Iron]], [[Copper]] and [[Silicon]]. Use the [[Shovel]] to remove the stumps and boulders left behind. On beaches, the shovel&amp;#039;s DIG SAND action gives you [[Sand]]. NOTHING LEFT TO DIG means that spot is spent.&lt;br /&gt;
&lt;br /&gt;
== Clear debris ==&lt;br /&gt;
You can salvage debris by hand for scrap and parts. Each piece you clear counts under DEBRIS CLEARED in the journal. An early guide task requires you to clear one piece. See [[Getting started]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- generated:end --&amp;gt;&lt;/div&gt;</summary>
		<author><name>DataBot</name></author>
	</entry>
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